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ASM 12 Magazine (Aktueller Software Markt)

December 2024. ASM (Aktueller Software Markt) was a German multi-platform magazine. It has recently made a comeback after a 28-year hiatus. Special Edition. 100 pages printed in full colour. It is printed in full colour and it is only available in German.

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ASM-12
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ASM returns

The ASM (Aktueller Software Markt), a popular computer magazine in the late 1980s, is still revered in retro circles today. It has recently made a comeback after a 28-year hiatus.

In 1986, the ASM magazine covered almost every important computer system, including the C-64, Spectrum, Schneider CPC, MSX, Dragon, and Enterprise. The 16-bit Atari ST and Amiga were also included, starting in 1987 and finding their way into households. However, by 1995, the PC had become dominant, and there was no longer a market for multi-platform magazines. Nowadays, there has been a significant change, as old computers that were once abandoned or thrown away in the 1990s are finding new admirers. Every year, more games are being released that surpass expectations and bring out the best in these systems.

A German magazine that used to accompany home computers during their success in German living rooms is making a comeback.

After the great success of the german ASM revival issue 3/23, the editorial team is now upping the ante: this year’s issue of german ASM (“Current Software Market”), number 12/24. The current magazine offers a comprehensive overview of the new retro releases from summer 2023 to autumn 2024, taking into account the classic computer systems from A for Amiga to Z for ZX Spectrum, in over 40 tests for a total of 12 different computer systems.

What else is there in the new edition of ASM?

Manfred Kleimann didn’t miss the opportunity to write the foreword again - he also fought the Great London Fire of 1666 again, while Martina Strack helped the lemmings again after 30 years and Klaus ‚Cruiser‘ set sail on the Paradroid deck cleaned up. 

Big thanks also go to Torsten Oppermann, who met with Chris Hülsbeck and Julian Eggebrecht for ASM to talk about old and new times and let us share in them.

Clem Chambers, head of the famous software company CRL, talks about what it was like to run a software company in the 80s and what he did afterwards.

Michael Kafke tells us pretty much everything about the ASM adventure, Stefan Vogt chats about the details and introduces us to Hibernated 2 (while we take a closer look at his masterpiece “The Ghosts of Blackwood Manor”).

The reader survey from the last issue will be resolved, there will be a programming competition (again...) and one or two surprises.

And of course all the sections from the last issue are back on board, as is Donald Bug, who is letting go of all his clothes this time...

This is a 100-page special edition.

Interview:
Interviews with Manfred Kleimann, Martina Strack, Torsten Oppermann, Chris Hülsbeck, Julian Eggebrecht, Clem Chambers,  Michael Kafke, Stefan Vogt 

Reader survey on the ASM

Competition resolution: Finally here - the ASM computer game



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