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Reshoot Proxima 3 - Signature Edition

For Amiga 1200/4000 computers and the CD32 console. Reshoot Proxima 3 is a 2D horizontal Shoot'em-Up in the style of those great arcade classics Silkworm, R-Type and Gradius.

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Reference:
RS-P3_01
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47,95 €

-2,00 €

45,95 € tax incl.

Reshoot Proxima 3 is a 2D horizontal Shoot'em-Up in the style of those great arcade classics Silkworm, R-Type and Gradius.

Prepare for a pixel-powered thrill ride like no other! Dive into the heart of classic gaming nostalgia with our top-down retro pixel art shooter for classic Commodore Amiga-platforms. Traverse 5 breathtaking stages, from the fiery Sun to the eerie depths of Hell. Brace yourself for lightning-fast, vertical-scrolling mayhem that will test your reflexes and courage. "Reshoot Proxima 3" is the ultimate challenge for those seeking a technically astounding adrenaline rush. Immerse yourself in a stunning mix of gameplay flow, pixel art and music. Face unrelenting foes, and prove your mettle in this tough-as-nails shoot 'em up. Are you ready to rewrite the cosmos and conquer the skies?

Reshoot Proxima 3 may be installed in a CF card as option. You will need to add to your order an Operating System pre-installed in a CF card: Workbench 3.1 or Workbench 3.2.3.   

This SIGNATURE Edition has the game on CD-ROM, with a printed manual and the soundtrack on a separate audio CD.

Reshoot Proxima 3 - Signature Edition

 


Features:

 Custom-made for Amiga AGA-hardware
 Entire code in Assembly-language
 Fluid gameflow experience
 Plays to the performance capabilities of the Amiga CD32, 1200 and 4000.
 5 uniquely themed stages
 Adaptive attack wave design
 Makes full use of AGA-chipset
 24 bit color pixel art
 Steady 50 fps framerate
 2 difficulty settings
 Energizing music and sound-fx
 Local and global highscore table
 Available on CD-ROM boxed and digital
 Exclusive for Commodore Amiga A1200, A4000 and CD32
 Compatible with most Amiga-emulation systems, MISTer, A500 Mini, PPC

System Requirements:

 PAL Amiga 1200, Amiga 4000, or CD32 console
 Joystick or controller
 No RAM-expansion or Turbocard required
 1.8 MB of avaliable chip memory
 2 MB Fast-RAM or more recommended for best performance
 6MB HDD space required for optional hard drive installation 
 Runs on compatible Amiga emulators on Windows, Mac and Linux

Credits:

 Code: Richard Löwenstein
 Sonic Art: Martin Ahman
 Pixels: Kevin Saunders

Copyright 2023 Richard Löwenstein.


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